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From Slime

From Slime is a roguelike game similar to the Binding of Isaac made in 3 days for the Ludum Dare 45 game jam. It was a collaboration between 4 friends at University. Created in under 72 hours and made in Gamemaker studio 2. From this game jam, I learnt how badly Gamemaker Studio 2 performs on Linux, as well as how badly it handled source control and merge conflicts. This was effectively the seminal game that pushed me to using Godot.

=> You can play it for yourself here

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Articles from blogs I follow around the net


pt. i pt. ii

via I'm not really Stanley Lieber. September 17, 2021

Status update, September 2021

It’s a quiet, foggy morning here in Amsterdam, and here with my fresh mug of coffee and a cuddly cat in my lap, I’d like to share the latest news on my FOSS efforts with you. Grab yourself a warm drink and a cat of your own and let’s get started. First, a new…

via Drew DeVault's blog September 15, 2021

Help Archive Team Archive public Google Drive files before September 13!

On September 13, Google is going to start requiring longer URLs to access many Google Drive files, breaking links to public files across the web unless users opt out! Because…

via Data Horde September 11, 2021

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