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Within Minecraft I have made a number of maps, games and other similar fun projects.

CTM Map named Discworld

As a collaboration between myself and close friend XOR, we made a map for the 22nd CTM Map Making Jam, the theme being 'Escape'.

=> Download and play the map yourself
=> See a video playthrough here

Whacka' Bunny

Whacka' Bunny was a game focused on whacking bunnies within Minecraft. It used Command Blocks and Redstone to make the game logic work out.

=> See a video here


A simple backpack made by teleporting a minecart with a chest in the players vision when an item is held.

=> See the video here

Trenches of the Somme

A map I made for a server's gamemode Annihilation. The map files and screenshots have since been lost, but this video remains.

=> See the video here

Warped Ruins reimagined

A challenge dungeon I made that was pretty fun. Reimagining of a dungeon in another game.

=> See the video here

Logging Camp reimagined

This was for a minecraft server competition. I worked with a friend to make this, and in the process learned about the way lumber mills operate and why they are near rivers and how logs are transported. It was both educational and fun.

=> See the video here

Resource pack

I also made a resource pack that had darker textures, muskets instead of bows and a number of other custom changes I liked.

=> See a video here
=> Download the resource pack yourself here
=> A forum post on the resource pack with the latest version of it
=> The latest version of the resource pack

Voxel Animations

Early on I made some voxel animations in Minecraft as well.

=> See a video here

I have also done other work in Minecraft, but a lot of both the screenshots and map files have been lost.

“Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like tears in rain. Time to die.” - Bladerunner

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Articles from blogs I follow around the net


pt. i pt. ii

via I'm not really Stanley Lieber. September 17, 2021

Status update, September 2021

It’s a quiet, foggy morning here in Amsterdam, and here with my fresh mug of coffee and a cuddly cat in my lap, I’d like to share the latest news on my FOSS efforts with you. Grab yourself a warm drink and a cat of your own and let’s get started. First, a new…

via Drew DeVault's blog September 15, 2021

Help Archive Team Archive public Google Drive files before September 13!

On September 13, Google is going to start requiring longer URLs to access many Google Drive files, breaking links to public files across the web unless users opt out! Because…

via Data Horde September 11, 2021

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