This is a mini log. I post small snippets here about how I am feeling, or what's annoying me, or what's intriguing me. You get the idea.
Also is it just me, or has Steam's library system always been getting worse?
Why does Steam take so long to start up
Holy wars, Holy whores. Which side do you back? The hack or our crack? https://www.gwern.net/Holy-wars
Scream into the void!
Crudux Cruo!
Everyday is exactly the same
I made this mini log and have proceeded not to use it... hahahahahahahahaha...
Hello, this is a cool micro blog
Signed Distance Functions are awesome
Of course this brings about another set of issues from using C99
I've come to a conclusion on games development. Raylib if you want extreme performance. Godot if you want extreme speed
Anyway, I shall sleep now.
I hope tomorrow I can focus myself to add 1-3 new enemy variants to that game. That should be most if not all of what I need for a working prototype
At least I accomplished some things today. Got a janky setup for doing some C++ requiring windows headers setup, and I implemented some gameplay for a godot game.
It seems reasonable to me. I already use a bunch of static HTML pages for my website, and the few pages that are dynamic could be changed accordingly
I'm thinking here, maybe I should replace my website with *mostly* gemini. By that I mean converting Gemini into HTML static pages.
Man, it's pretty nice, now that I have a mini log set up, where I can just press a keybind, and everything just works to upload the text I am writing now. Only point of failure is if my internet goes out, but the changes are stored to a text file, so it gets uploaded after
Yep, it works now :)
Here comes another test
I will now patch no input from dmenu
I will now test no input from dmenu
Nice, this all seems to work then. Date and dmenu provide input. I type. It all gets rsynced up. Simple as. !Muy bien mis amigos!
Lets see if this works in practice...
Testing
This is a Test gemlog
Hello darkness my old friend
Test
This should be the first in the log
a
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