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Hell's Hotel

Hell's Hotel is a collaboration of 2 people, myself and @OwenShrauger on twitter. It was a top-down tile-based roguelike where instead of items being picked up, cards would be picked up and activated at any tile. It's an interesting concept that failed in execution. Graphically it had errors with the fog of war system being improperly centered on the top left of the player instead of the center. This alongside From Slime pushed me to adopt a better game engine.

=> Play it for yourself here. Only binaries available on Windows