Quiver .Plan 4 #
I didn't accomplish as much programming work within the Godot game this week which is unfortunate but C'est la vie. Below is this weeks .plan file, and a gif of an effect I accomplished. I am also going to begin putting some time into learning the C programming language beyond a beginner's level. This is mainly because it is an extremely portable language, an extremely terse language and it has direct utility for me on a Linux System for directly modifying my system and writing utilities. It also give me a good basis for learning C++ which the backend of Godot uses and may help me in the Industry if I choose to go that way.
Amount of work I got done on the game was low this week because I spent some of the week doing some trite stuff.
* Modified UI to show HP and AMMO for current gun at bottom
* Modified inventory to only allow 1 of each weapon. Extra weapons just picks up the ammo
* Completely removed the throwing feature. It added nothing to the game
* Made acquired weapons light up in inventory
* Made Title Screen flame effect inspired by DOOM PSX
* Completely removed the dropping feature. It added nothing to the game
* Completely removed the moving of items in the inventory. Instead we now have weapons in specific slots
+ Adjusted Line of sight offset to be much better and to not have gaps
+ Teleporter render layer is now correct
+ Lore terminal without existing file won't crash
+ Lore terminal checks if file exists before trying it
Singleplayer Death Statistics
Binaries have not been provided for this week's update. They will be provided next week along with some bigger changes.
Email your feedback about "Quiver Plan 4"
Published on 2020/08/28
Articles from blogs I follow around the net
On the feast of the Annunciation, A Quintet for Mary
On March the 25th many churches across the world, Catholic, Orthodox and Anglican, keep the feast of the Annunciation, and though we can no longer keep the feast outwardly and visibly in our churches, I would like to keep it … Continue reading →
via Malcolm Guite March 25, 2026A eulogy for Vim
Vim is important to me. I’m using it to write the words you’re reading right now. In fact, almost every word I have ever committed to posterity, through this blog, in my code, all of the docs I’ve written, emails I’ve sent, and more, almost all of it has pas…
via Drew DeVault's blog March 25, 2026Museums along the Road
I wrote an article called Exit through the gift shop > The fine line between culture and ostentation for this month’s IndieWeb carnival, hosted by James (capjamesg), where the theme was “Museum memories”. But before I wrote that, I was actually writing …
via andrei.xyz March 23, 2026Generated by openring