Quiver
A game that is effectively a clone of Teleglitch. I also rolled networked deathmatchin with it, though it is a trust-based server-client architecture. This was effectively the first Godot game I made at a notable scale.
A game that is effectively a clone of Teleglitch. I also rolled networked deathmatchin with it, though it is a trust-based server-client architecture. This was effectively the first Godot game I made at a notable scale.