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Pausing development on Quiver

Hi. I'm pausing development on my game Quiver for some time. There's a possibility I will return to it to continue working on it. The reasoning behind why I am pausing my work on this is because I want to study, learn and work about some other "stuff". I will list what this "stuff" is now.

- Using C with the SDL2 Library to make basic 2D game engines.

- Using C with OpenGL3 to make basic 3D game engines.

- Using Qodot, Trenchbroom and Godot to make 3D games.

- Ctag, an ncurses music tagger

- University studies beginning soon

This is a fair quantity and variety of "stuff". A person may ask why I am taking an interest to C when it comes to games development. The reasoning is that it is exceptionally portable, and avoids the pitfalls I feel with Java's Object Orientated Programming. I may adapt to use C++ instead of C at some point but we will see if I do. It is unlikely the first 2 points will manifest into anything I can show in a short period of time. This will also give me a significant appreciation for game engine development, as opposed to game development. The 3rd I may or may not have something to show on that as well, it ultimately depends on how reasonable Godot is as a 3D game engine.

It's unlikely I'll say when I return to work on Quiver, but if I choose not to, I will write a post-mortem and likely release the source code and assets for it on GitHub.

Published on 2020/08/30

Articles from blogs I follow around the net

Access Control Syntax

I’m still tinkering on a scripting language for my hobby fantasy console project. I’m ashamed to admit this, but up to this point, the language had absolutely no notion of modules. Literally every source file is dumped into one big global namespace and compi…

via journal.stuffwithstuff.com May 26, 2025

The British Airways position on various border disputes

My spouse and I are on vacation in Japan, spending half our time seeing the sights and the other half working remotely and enjoying the experience of living in a different place for a while. To get here, we flew on British Airways from London to Tokyo, and I…

via Drew DeVault's blog May 5, 2025

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pt. i pt. ii pt. iii

via I'm not really Stanley Lieber. April 17, 2025

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