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Pausing development on Quiver #

Hi. I'm pausing development on my game Quiver for some time. There's a possibility I will return to it to continue working on it. The reasoning behind why I am pausing my work on this is because I want to study, learn and work about some other "stuff". I will list what this "stuff" is now.

This is a fair quantity and variety of "stuff". A person may ask why I am taking an interest to C when it comes to games development. The reasoning is that it is exceptionally portable, and avoids the pitfalls I feel with Java's Object Orientated Programming. I may adapt to use C++ instead of C at some point but we will see if I do. It is unlikely the first 2 points will manifest into anything I can show in a short period of time. This will also give me a significant appreciation for game engine development, as opposed to game development. The 3rd I may or may not have something to show on that as well, it ultimately depends on how reasonable Godot is as a 3D game engine.
It's unlikely I'll say when I return to work on Quiver, but if I choose not to, I will write a post-mortem and likely release the source code and assets for it on GitHub.


Published on 2020/08/30

Articles from blogs I follow around the net

Record: Schiller - Euphoria (Book Version)

2026 • LP, Picture Disc, 2xCD, 2xBlu-Ray, Box set, Limited Edition, Premium Deluxe Edition To see all 6 photos, visit the article page. This article was originally published at: https://andrei.xyz/records/schiller-euphoria-book-version/

via andrei.xyz February 6, 2026

Do Not Use The Official Nvidia CUDA Toolkit Installer on Linux

I know you can often trust official docs and software, but it's the exception to the rule. And I'm also very happy to publicly point out the single worst company we've dealt with. So fuck you, Nvidia.

via goeshard.org February 5, 2026

Small Q&A on my IndieWeb Carnival turn

More than a year ago, I hosted an edition of IndieWeb Carnival. It was indeed a great experience that made me feel the small web; after so much time, however, I thought nobody would ever look at it anymore. It turns out I was wrong: Zach reached me and aske…

via ~zinricky February 1, 2026

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