BlackWindBooks.com | Newsletter! | risingthumb.xyz | achtung.risingthumb.xyz | github.com/RisingThumb | site map

risingthumb.xyz It's a long way to tipperary...

Exporting lots of aseprite files

I made a quick video showcasing Aseprite's exporting capabilities and talking about how I batch export a lot of .aseprite files. I mainly use this so I can touch up sprites then just run it so I don't have to open each file manually to export it. As such, probably useful to game developers, particularly in connecting the programmer and artist sides of the development coin better(So a programmer doesn't have to reimport files, and an artist doesn't need a developer to update pictures).

=> I made a video to go with this.

Published on 2020/01/03

Articles from blogs I follow around the net

Writing a Unix clone in about a month

I needed a bit of a break from “real work” recently, so I started a new programming project that was low-stakes and purely recreational. On April 21st, I set out to see how much of a Unix-like operating system for x86_64 targets that I could put together in …

via Drew DeVault's blog May 24, 2024

...

via I'm not really Stanley Lieber. May 20, 2024

Inside the Super Nintendo cartridges

via Fabien Sanglard April 21, 2024

Generated by openring